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How to play FreeCell

Something to practise

Work at your own pace. Select a face-up card and then the destination pile or Empty slot. The same rule applies on a phone and on a computer.

Your objective

Build four suit foundations from ace to king. Take the next action only when the current step is clear. Begin with the objective.

From the start of a round

  1. Build down in alternating colours; four cells each hold one card. Empty columns accept any legal group.
  2. Select a face-up card and then the destination pile or Empty slot.
  3. Move exposed cards onto suit foundations in the stated rank order.
  4. Undo reverses a choice. New deal shuffles again.

The controls to know

Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. The same rule applies on a phone and on a computer. Keep the active rule in mind.

Work through an example

With two empty cells and no spare empty column, a group of at most three cards can move together. Use another round to revisit a decision.

Watch out for this

A clear plan starts with the current position. Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. Check the relevant controls before continuing.

Read these answers for extra help

What is the aim?

Build four suit foundations from ace to king. Work at your own pace. The same rule applies on a phone and on a computer.

How do I use the controls?

Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. A clear plan starts with the current position. Return to the explanation when a decision is unclear.

Which format is available?

One face-up deck. Transfer capacity counts available cells and spare empty columns. Free solo play, no wagering. Look at the complete hand before deciding. Use another round to revisit a decision.

What should I check before a move?

Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. Use the rule sheet as a reference. Return to the explanation when a decision is unclear.

Can you give an example?

With two empty cells and no spare empty column, a group of at most three cards can move together. For a calm first round, focus on one decision. Return to the explanation when a decision is unclear.

What completes a round?

Build four suit foundations from ace to king. Keep the active rule in mind. Take the next action only when the current step is clear.

Which controls should I use?

Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. A clear plan starts with the current position. Take the next action only when the current step is clear.

Which version is played here?

One face-up deck. Transfer capacity counts available cells and spare empty columns. Free solo play, no wagering. For a calm first round, focus on one decision. Return to the explanation when a decision is unclear.

Does play involve an account or cash?

No. Play is free, without registration, deposits, bets or cash prizes. Keep the active rule in mind. The same rule applies on a phone and on a computer.

What completes a round?

Build four suit foundations from ace to king. Keep the active rule in mind. Use another round to revisit a decision.