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Mastermind: how a round works

Practice beyond the first move

The board gives you the information needed for the next action. Check guess records your attempt. Exact means correct colour and position; misplaced means correct colour in another position. Try the rule on the board, then read the next instruction.

The objective of a round

The board gives you the information needed for the next action. Deduce a hidden four-colour code within ten guesses, using exact and misplaced feedback. Start a new round when you are ready to try again.

Follow these playing steps

  1. The computer chooses four positions from six colours; repeated colours are allowed.
  2. Select a code position and then choose a colour. Fill all four positions.
  3. Check guess records your attempt. Exact means correct colour and position; misplaced means correct colour in another position.
  4. Each secret peg can match only one guess peg. Use the feedback to narrow the next guess.
  5. Find all four exact positions to win. After ten unsuccessful guesses the secret code is revealed.

How your actions work

A careful first move helps you understand the round. Tap one of four positions, then a labelled colour button. Numbers identify colours as well as the swatches. Press Check guess only when all slots are filled. Try the rule on the board, then read the next instruction.

One way to understand the rules

The board gives you the information needed for the next action. For secret 1,1,2,2 and guess 1,2,1,3, feedback is one exact and two misplaced. The extra 3 has no match. Try the rule on the board, then read the next instruction.

A useful caution

Use the controls beside the game rather than guessing the rules. Four misplaced matches do not mean four exact positions. Also, repeated colours must not be counted more times than they appear in the secret. Try the rule on the board, then read the next instruction.

Questions about this game

What is the aim of Mastermind?

Deduce a hidden four-colour code within ten guesses, using exact and misplaced feedback. Keep the current game state in view while applying this rule.

On this page, how do the controls work?

Tap one of four positions, then a labelled colour button. Numbers identify colours as well as the swatches. Press Check guess only when all slots are filled. The worked example offers another way to follow the rule.

On this page, can you show an example?

For secret 1,1,2,2 and guess 1,2,1,3, feedback is one exact and two misplaced. The extra 3 has no match. A new round resets the current game.

When I start, which mistake should I avoid?

Four misplaced matches do not mean four exact positions. Also, repeated colours must not be counted more times than they appear in the secret. No download or player account is required.

On this page, what rules and limits are used here?

Four positions, six colours and ten guesses, with repeated colours allowed. This is an independently coded free colour-code puzzle, not an official branded edition. No download or player account is required.

During a round, how many people can play here?

Solo. This is local browser play, not internet matchmaking. The worked example offers another way to follow the rule.

On this page, can the secret repeat a colour?

Yes. Any of the six colours can appear more than once. The game is played locally in your browser.

For this game, what does misplaced mean?

The guessed colour appears in the secret but not at that position, after exact matches have been accounted for. Keep the current game state in view while applying this rule.

For this game, are colour numbers part of the rules?

They are labels for accessibility; the number and its colour refer to the same peg choice. The instructions above use these same rules.

When I start, can I see the answer?

The answer is shown when you solve the code or use all ten guesses. A new round resets the current game.