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Declaration Practice: from controls to your first round

Try a more deliberate round

Before making a move, check the cards in view. All cards need a non-overlapping grouping, at least two sequences and at least one pure sequence. Return to the explanation when a decision is unclear.

Understand the aim

Check whether a complete 13-card hand can satisfy every declaration requirement. Use another round to revisit a decision. Before making a move, check the cards in view.

Follow these playing steps

  1. Start a 10-question session. Read the visible rule label and wild rank, if shown.
  2. All cards need a non-overlapping grouping, at least two sequences and at least one pure sequence.
  3. Study the complete hand before answering. Choose Valid or Not valid.
  4. Read the explanation after submitting. Each question accepts one submitted answer.
  5. Continue to the tenth question for a session score; start another session for a new selection.

How to use the controls

Tap the answer buttons or selected card; the deadwood exercise uses a numeric input. Next question appears after an answer. Take the next action only when the current step is clear. Keep the active rule in mind.

Work through an example

Example hand: 3♠ 5♠ 5♥ 5♣ 7♠ 8♠ 9♠ Joker 3♥ 5♥ 4♥ 5♦ 3♣. Wild rank 13. All thirteen cards can be split into legal non-overlapping melds, including two sequences and a pure sequence. Use another round to revisit a decision.

A mistake to avoid

Treat this as a chance to practise one rule. Do not judge only the best three cards; every remaining card matters. Check the relevant controls before continuing.

Game-specific help

What is the aim?

Check whether a complete 13-card hand can satisfy every declaration requirement. For a calm first round, focus on one decision. Return to the explanation when a decision is unclear.

How do I use the controls?

Tap the answer buttons or selected card; the deadwood exercise uses a numeric input. Next question appears after an answer. For a calm first round, focus on one decision. Take the next action only when the current step is clear.

Which format is available?

500 stored and rule-checked questions; ten questions per session. Questions can repeat across sessions. Practice is solo, with no rating, cash reward or account. Take a moment to read the table. The same rule applies on a phone and on a computer.

What should I check before a move?

Do not judge only the best three cards; every remaining card matters. Work at your own pace. Return to the explanation when a decision is unclear.

Can you give an example?

One pure run, another joker-assisted run and two complete sets can cover a valid 13-card hand. Treat this as a chance to practise one rule. The same rule applies on a phone and on a computer.

How many questions are available?

This exercise contains 500 stored questions. A session selects ten without repeating within that session. Use the rule sheet as a reference. Use another round to revisit a decision.

Can I change a submitted answer?

No. Read the explanation, then continue. Start another session to practise again. Treat this as a chance to practise one rule. Use another round to revisit a decision.

Are the answers checked against the rules?

All cards need a non-overlapping grouping, at least two sequences and at least one pure sequence. Take a moment to read the table. Use another round to revisit a decision.

Will I always see new cards?

No. The bank is finite, so another session may include a previously played question. Begin with the objective. Check the relevant controls before continuing.

What does the score measure?

The score is the number of correct answers in this ten-question session. It is not a skill certificate or a prediction of match results. Keep the active rule in mind. The same rule applies on a phone and on a computer.